surf
GPU kernels for breaking ocean waves, loadable through kernels: a
nonlinear shallow-water solver for the surf zone and a weakly-compressible
SPH solver for the overturn. The reference standards are the lake-at-rest
equilibrium, held to a part in a million, and an independent torch
implementation of the shallow-water right-hand side.
A swell passes through two regimes on its way to shore, and no single
formulation covers both. A height field can shoal a wave, steepen it, and
break it into whitewater, but eta(x, y) is a function, so it can never
overturn: a barrel is a multivalued surface with air inside it. Particles
can. This kernel ships the phase-resolved surf-zone hydrodynamics and the
Lagrangian solver together, so a wave can be carried from the shelf to the
tube, at a fifth of a millisecond per shallow-water step and 13.5 million
SPH particles.
A 9-second swell driven across a 256 x 448 bed that shoals from 9 m to the beach over a submerged reef: crests steepen and refract, the reef throws a diffraction pattern downwave, and energy decays through the surf zone. On the same bed a still sea holds to 3.5e-6 m/s and 4.8e-7 m, which is what well-balancing means; the step costs 0.15 ms.
Usage
import torch
from kernels import get_kernel
surf = get_kernel("phanerozoic/surf", version=1, trust_remote_code=True)
# surf zone: shoal and break a swell over bathymetry (b = bed elevation)
for _ in range(nsteps):
h, hu, hv = surf.nsw_step(h, hu, hv, b, dx, dy, dt, cf=0.004)
eta = h + b # free surface; h = 0 is dry sand
# overturning: WCSPH forces (pos/vel [N,3], ptype 0=fluid 1=wall)
perm, cs, ce = surf.build_cells(pos, origin, csz, grid)
pos, vel, rho, ptype = pos[perm], vel[perm], rho[perm], ptype[perm]
drho, acc, xsph = surf.sph_forces(pos, vel, rho, ptype, cs, ce,
grid, origin, csz, h=hsm, mass=mass, c0=c0)
version selects the release branch; trust_remote_code is required by
kernels for publishers without the trusted-publisher mark.
API
| Symbol | Purpose |
|---|---|
nsw_step(h, hu, hv, b, dx, dy, dt, cf) |
one nonlinear shallow-water step over bathymetry b; returns updated (h, hu, hv) |
nsw_rhs(...) |
the shallow-water right-hand side alone |
build_cells(pos, origin, csz, grid) |
uniform spatial-hash build; returns (perm, cell_start, cell_end) |
sph_forces(pos, vel, rho, ptype, cs, ce, grid, origin, csz, h, mass, c0) |
WCSPH forces; returns (drho, acc, xsph) |
Method
nsw_rhs / nsw_step solve the Saint-Venant equations with well-balanced
hydrostatic reconstruction, MUSCL (minmod) reconstruction, HLL fluxes, and
wet/dry runup, which shoals a swell over real bathymetry and breaks it as
bores. sph_forces / build_cells run 3D weakly-compressible SPH over a
uniform spatial hash: continuity with delta-SPH density diffusion, a Tait
equation of state, artificial viscosity, and XSPH. Well-balancing is the
property that matters most: a scheme without it spins up currents from the
bed slope alone, and a still sea over a reef never settles.
Correctness
| check | result |
|---|---|
| lake-at-rest over an uneven bed | max |u| = 3.5e-6 m/s, max |eta| = 4.8e-7 m |
| radial dam break | finite, bounded; 4-fold asymmetry 3.4e-5 |
nsw_rhs vs an independent torch reference |
8.8e-5 relative (float32 op ordering) |
| SPH isolated particle | accelerates at exactly -g, no spurious lateral force |
The lake-at-rest figure is measured against the published build, so it
reproduces from a bare get_kernel.
Measured
| case | result |
|---|---|
nsw_step, 256 x 448 |
0.15 ms/call (RTX 3070 Ti) |
nsw_rhs, 384 x 768 |
0.06 ms/call (RTX 6000 Ada), 0.13 (3070 Ti) |
| SPH scale | 13.5M particles at ~95 ms/step (RTX 6000 Ada) |
Requirements and limits
- float32, CUDA, compute capability 8.0+, Linux x86_64 (the kernel builder emits no Windows variants).
- Shallow-water fields are
[Ny, Nx]; x is cross-shore (zero-gradient), y is longshore (periodic).bis bed elevation,eta = h + b,his depth. - NSW is depth-averaged and non-dispersive: right for the surf zone, wrong for deep-water swell propagation over long distances.
- SPH is weakly compressible;
c0should be ~10x the fastest expected flow. Resolving a plunging jet needs roughlyH/dp >= 25; coarser and a wave spills instead of tubing. nsw_stepis explicit:dt <= 0.3 * dx / max(|u| + sqrt(g*h)).
References
Audusse et al., well-balanced hydrostatic reconstruction (2004); Harten, Lax, van Leer (HLL) fluxes; Monaghan, weakly-compressible SPH; Antuono et al., delta-SPH density diffusion.
License
Apache-2.0.
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